Name :

Score

Modifier

STR

14

+2

DEX

14

+2

CON

8

-1

INT

10

+0

WIS

17

+3

CHA

18

+4

Gold

130

Age

147

Height

6' 1"

Weight

145 lbs

Hair

Silver

Eyes

Green

Skin

White / Silver

Size

M

Gender

M

Handedness

Right

Vision

Low-light,Normal

Speed

Walk 30'

Base Speed

Languages

Common, Elven, Literacy

Description

Bio

HP

24

CLASS

Cleric

RACE

Elf (Gallo)

ALIGN

Neutral

Cleric

3

Soldier

1

Level

4

FEATS

Armor Proficiency (Heavy) (1x)

Armor Proficiency (Light) (1x)

Armor Proficiency (Medium) (1x)

Combat Casting

Martial Weapon Proficiency

Point Blank Shot

Quick Draw

Shield Proficiency

Simple Weapon Proficiency

Technical Proficiency

ABILITIES

Spontaneous casting

Immunity to sleep

save +2 vs enchantment spells

Automatic Search check if within 5' of secret/concealed door

Turn Undead 7/day

Silver Bark Skin

WEAPONS

To Hit

Size

Damage (type)

#Att

Crit

Mult

Range

*Light AutoPistol

Primary

+5

S

1d10 (P)

1

20

3

150'

Stun baton

Primary

+5

S

1d6+2 (B)

1

20

2

0'

Fort save DC15 or stunned 1 round, electrical

Funds

Companions

Magic Items

A 2" diameter Red and White stone.

None.

TOTAL

BASE

ARMOR

ABILITY

SIZE

MISC

AC

15

10

0 + 0 + 0

2

0

3 + 0

FLAT-AC

13

10

0 + 0 + 0

0

0

3 + 0

TOUCH-AC

15

10

0 + 0 + 0

2

0

3 + 0

REF

+3

+1

+2

+0

+0

FORT

+4

+5

-1

+0

+0

WILL

+6

+3

+3

+0

+0

INIT

+2

Armor Check

0

Spell Fail

0%

Experience

Current

Target

6000

10000

SKILLS

Skill Name

Total

Rank

Ability

Misc

Appraise

0

0.0

INT/0

0

Balance

2

0.0

DEX/2

0

Bluff

4

0.0

CHA/4

0

Climb

2

0.0

STR/2

0

Concentration

2

3.0

CON/-1

0

Craft (Untrained)

0

0.0

INT/0

0

Diplomacy

4

0.0

CHA/4

0

Disguise

4

0.0

CHA/4

0

Escape Artist

2

0.0

DEX/2

0

Forgery

0

0.0

INT/0

0

Gather Information

4

0.0

CHA/4

0

Heal

5

2.0

WIS/3

0

Hide

2

0.0

DEX/2

0

Intimidate

4

0.0

CHA/4

0

Jump

2

0.0

STR/2

0

Knowledge (Religion)

3

3.0

INT/0

0

Listen

5

0.0

WIS/3

2

Move Silently

2

0.0

DEX/2

0

Perform

4

0.0

CHA/4

0

Ride

2

0.0

DEX/2

0

Ritual Casting

-1

0.0

CON/-1

0

Scry

0

0.0

INT/0

0

Search

2

0.0

INT/0

2

Sense Motive

3

0.0

WIS/3

0

Speak Stonic

12

2.0

INT/0

10

Spellcraft

2

2.0

INT/0

0

Spot

5

0.0

WIS/3

2

Swim

-1

0.0

STR/2

-3

Use Device

0

0.0

INT/0

0

Use Rope

2

0.0

DEX/2

0

Wilderness Lore

3

0.0

WIS/3

0

Equipment

Qty

Location

Name

Carry

Eq

Weight

Qty

Location

Name

Carry

Eq

Weight

1

Carried

Holy Symbol (Silver)

1.0

N

1

1

Carried

Rock (Crystal)

1.0

N

00

1

Equipped

Light AutoPistol

1.0

Y

5

1

Carried

Stun baton

1.0

N

20

4

Carried

Magazine (25) (Light Autopistol)

4.0

N

0.5

0

Vestments (Cleric's)

0.0

N

60

2

Carried

Pouch (Spell Component)

2.0

N

30

Carrying Capacity

175.0

Load

Light

Total Weight Carried

16.0 lbs

Cleric

Deity:None

Turns/Day +7

Holy Symbol

Domain

Air

Domain

Fire

Granted Power

Turn or Destroy earth creatures as a good cleric turns undead. Rebuke or command air creatures as an evil cleric rebukes undead. 3 + CHA modifier attempts per day.

Granted Power

Turn or destroy water creatures as a good cleric. Rebuke or command fire creatures as an evil cleric. 3 + CHA modifier attempts per day.

Cleric

SPELL NAME

CASTING
TIME

RANGE

DURATION

SAVE

SOURCE

0 Level Cleric   [Caster Level = 3   DC = 13   Know = 0   Cast = 4]

Create Water

1 action

Close

Instantaneous

None

p.189

Create Wine

1 action

Close

Instantaneous

None

p.96

Cure Minor Wounds

1 action

Touch

Instantaneous

Will half (Harmless)

p.190

Detect Magic

1 action

60 feet

Concentration up to 1 minute/level (D)

None

p.193

Detect Poison

1 action

Close

Instantaneous/10 minutes per target HD

None

p.193

Guidance

1 action

Touch

1 minute or until discharged

None

p.211

Inflict Minor Wounds

1 action

Touch

Instantaneous

Will half

p.217

Light

1 action

Touch

10 minutes/level (D)

None

p.222

Mending

1 action

10 feet

Instantaneous

Will negates (Harmless object)

p.227

Purify Food and Drink

1 action

10 feet

Instantaneous

Will negates (object)

p.241

Read Magic

1 action

Personal

10 minutes/level

None

p.243

Resistance

1 action

Touch

1 minute

Will negates (Harmless)

p.245

Virtue

1 action

Touch

1 minute

Will (Harmless)

p.269

1 Level Cleric   [Caster Level = 3   DC = 14   Know = 0   Cast = 3+1]

Bane

1 action

50 feet

1 minute/level

Will negates

p.177

Bless Water

1 minute

Touch

Instantaneous

Will negates (object)

p.180

Bless

1 action

50 feet

1 minute/level

None

p.180

Burial Blessing

10 minutes

Touch

Permanent

Will negates (see text)

p.83

*Burning Hands

1 action

10 feet

Instantaneous

Reflex half

p.181

Cause Fear

1 action

Close

1d4 rounds

Will negates

p.182

Command

1 action

Close

1 round

Will negates

p.185

Comprehend Languages

1 action

Personal

10 minutes/level

None

p.186

Cure Light Wounds

1 action

Touch

Instantaneous

Will half (Harmless)

p.190

Curse Water

1 minute

Touch

Instantaneous

Will negates (object)

p.190

Deathwatch

1 action

Close

10 minutes/level

None

p.191

Detect Chaos

1 action

60 feet

Concentration up to 10 minutes/level (D)

None

p.192

Detect Evil

1 action

60 feet

Concentration up to 10 minutes/level (D)

None

p.192

Detect Good

1 action

60 feet

Concentration up to 10 minutes/level (D)

None

p.193

Detect Law

1 action

60 feet

Concentration up to 10 minutes/level (D)

None

p.193

Detect Undead

1 action

60 feet

Concentration up to 1 minute/level (D)

None

p.194

Divine Favor

1 action

Personal

1 minute

None

p.197

Doom

1 action

Medium

1 minute/level

Will negates

p.198

Endure Elements

1 action

Touch

24 hours

None

p.199

Endure Radiation

1 action

Touch

24 hours

None

p.146

Entropic Shield

1 action

Personal

1 minute/level

None

p.200

Faith Healing

1 action

Touch

Instantaneous

Will half (harmless)

p.93

Handfire

1 action

Touch

Instantaneous

None

p.98

Inflict Light Wounds

1 action

Touch

Instantaneous

Will half

p.217

Invisibility to Undead

1 action

Touch

10 minutes/level (D)

Will negates

p.218

Magic Stone

1 action

Touch

30 minutes or until discharged

Will negates (Harmless)

p.225

Magic Weapon

1 action

Touch

1 minute/level

Will negates (Harmless)

p.225

*Obscuring Mist

1 action

30 feet

1 minute/level

None

p.233

Portal Beacon

1 action

Close

1 hour/level

None

p.37

Protection from Chaos

1 action

Touch

1 minute/level (D)

Will negates (Harmless)

p.240

Protection from Evil

1 action

Touch

1 minute/level (D)

Will negates (Harmless)

p.240

Protection from Good

1 action

Touch

1 minute/level (D)

Will negates (Harmless)

p.240

Protection from Law

1 action

Touch

1 minute/level (D)

Will negates (Harmless)

p.240

Random Action

1 action

Close

1 round

Will negates

p.242

Regenerate Light Wounds

1 action

Touch

10 rounds+1/lvl

Will negates (harmless)

p.92

Remove Fear

1 action

Close

10 minutes

Will negates (Harmless)

p.245

Rosemantle

1 action

Touch

1 round/level

Will negates (harmless)

p.114

Sanctuary

1 action

Touch

1 round/level

Will negates

p.247

Shield of Faith

1 action

Touch

1 minute/level

Will negates (Harmless)

p.251

Summon Monster I

1 full round

Close

1 round/level

None

p.258

Vision of Glory

1 action

Touch

One minute or until discharged

None

p.131

Wieldskill

1 action

Touch

1 minute/level or until discharged

None

p.134

2 Level Cleric   [Caster Level = 3   DC = 15   Know = 0   Cast = 2+1]

Aid

1 action

Touch

1 minute/level

None

p.172

Animal Messenger

1 action

Close

1 day/level

None

p.173

Augury

1 action

Personal

Instantaneous

None

p.177

Aura against Flame

1 action

Personal

1 round/level

None

p.78

Avoid Planar Effects

1 action

20 ft.

1 minute/level

None

p.33

Body Blades

1 action

Personal

1 minute/level

None

p.82

Brambles

1 action

Touch

1 round/level

None

p.82

Bull's Strength

1 action

Touch

1 hour/level

Will negates (Harmless)

p.181

Calm Emotions

1 action

Medium

Concentration up to 1 round/level (D)

Will negates

p.182

*Combust

1 action

Touch

Instantaneous

Reflex partial

p.85

Consecrate

1 action

Close

2 hours/level

None

p.187

Cure Moderate Wounds

1 action

Touch

Instantaneous

Will half (Harmless)

p.190

Curse of Ill Fortune

1 action

Medium

1 minute/level

Will negates

p.86

*Darkfire

1 action

0 ft.

1 round/level

None

p.86

Darkness

1 action

Touch

10 minutes/level (D)

None

p.190

Death Knell

1 action

Touch

Instantaneous/10 minutes per target HD

Will negates

p.191

Delay Poison

1 action

Touch

1 hour/level

Fortitude negates (Harmless)

p.191

Desecrate

1 action

Close

2 hours/level

None

p.192

Divine Flame

1 action

15 ft

1 round/level

Fortitude half

p.85

Divine Zephyr

1 action

15 ft

1 round/level

Fortitude half

p.85

Eagle's Splendor

1 action

Touch

1 hour/level

Will negates (harmless)

p.68

Endurance

1 action

Touch

1 hour/level

Will negates (Harmless)

p.199

Enthrall

1 full round

Medium

Up to 1 hour

Will negates

p.200

Filter

1 action

Touch

10 minutes/level

Will negates (harmless)

p.89

Find Traps

1 action

Medium

1 minute/level

None

p.203

Fox's Cunning

1 action

Touch

1 hour/level

Will negates (harmless)

p.89

Gaze Screen

1 action

Touch

10 minutes/level

Will negates (harmless)

p.90

Gentle Repose

1 action

Touch

1 day/level

Will negates (object)

p.208

Hand of Divinity

Not Given

Touch

1 minute/level

Will negates (harmless)

p.98

Hold Person

1 action

Medium

1 round/level (D)

Will negates

p.214

Inflict Moderate Wounds

1 action

Touch

Instantaneous

Will half

p.217

Instant Reboot

1 action

Touch

Instantaneous

Reflex negates

p.146

Knife Spray

1 action

Close (25 ft + 5 ft/2 levels)

Instantaneous

Reflex half

p.87

Lesser Restoration

3 rounds

Touch

Instantaneous

Will negates (Harmless)

p.222

Magic Bullets

1 action

Touch

1 minute/level (D)

Will negates (Harmless, object)

p.147

Make Whole

1 action

Close

Instantaneous

Will negates (Harmless)

p.225

Owl's Wisdom

1 action

Touch

1 hour/level

Will negates (harmless)

p.94

Power Down

1 action

Touch

Instantaneous

Reflex negates

p.147

*Produce Flame

1 action

0 ft

1 round/level (D)

None

p.238

Remove Paralysis

1 action

Close

Instantaneous

Will negates (Harmless)

p.245

Resist Elements

1 action

Touch

1 minute/level

None

p.246

Resist Radiation

1 action

Touch

1 minute/level

None

p.149

Shatter

1 action

Close

Instantaneous

None

p.250

Shield Other

1 action

Close

1 hour/level (D)

Will negates (Harmless)

p.251

Silence

1 action

Long

1 minute/level

Will negates or none (object)

p.252

Sound Burst

1 action

Close

Instantaneous

Will partial

p.254

Speak with Animals

1 action

Personal

1 minute/level

None

p.254

Spectral Stag

1 action

0 ft.

1 round/level

See Text

p.120

Spell Shield

1 action

Touch

1 minute/level

Will negates (harmless)

p.122

Spiritual Weapon

1 action

Medium

1 round/level (D)

None

p.256

Stone Bones

1 action

Touch

10 minutes/level

Will negates (harmless)

p.123

Summon Monster II

1 full round

Close

1 round/level

None

p.258

Undetectable Alignment

1 action

Close

24 hours

Will negates (object)

p.267

*Wind Wall

1 action

Medium

1 round/level

None

p.273

Zone of Truth

1 action

Close

1 minute/level

Will negates

p.274

Weapon Proficiencies

Armor Spikes, Assault Blaster, Assault Carbine, Assault Laser, Assault Rifle, Automatic Crossbow, Axe, Axe (Throwing), Battleaxe, Bayonet, Blaster Cannon, Blaster Carbine, Blaster Pistol, Blaster Rifle, Blowgun, Club, Compound Longbow, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Flail (Heavy), Flail (Light), Flamethrower, Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Grenade (Adhesive), Grenade (Concussion), Grenade (Flash-Bang), Grenade (Frag), Grenade (Incendiary), Grenade (Nausea), Grenade (Smoke), Grenade (Stun), Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Heavy AutoPistol, Heavy Machinegun, Holdout Laser, Holdout Pistol, Hunting Carbine, Hunting Rifle, Javelin, Katana (2-H), Kusari-gama, Lance (Heavy), Lance (Light), Laser Cannon, Laser Carbine, Light AutoPistol, Light Machinegun, Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Maul, Mind-blade, Missle Laungher, Morningstar, Nagamaki, Naginata, Pick (Heavy), Pick (Light), Plasma Rifle, Quarterstaff, Ranseur, Rapier, Rocket Launcher, Rocket launcher (Multishot), Saber, Sap, Scimitar, Screamer Pistol, Screamer Rifle, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Shotgun, Sickle, Sling, Sniper Rifle, Stun Baton, Stun baton, Stun gauntlets, Submachine Gun, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Taser Pistol, Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/2-H), Warhammer

Prohibited